About
Designer curious about form and function, interactive software, and prototyping. 4+ years of experience in building 0–1 web and mobile products in enterprise, productivity and SaaS. I enjoy dreaming up ambitious toys that solve complex problems in creative ways. Currently, I am a master student at KTH in Interactive Media Technology.
Team
description
A master’s program focused on Interactive Media Technology, combining creative coding, VR, AI, and physical prototyping.
Designing the UX and visual identity for the Xponetiq brain-health ecosystem, leading premium feature and habit-building flows in the app, and supporting user research to guide improvements.
Designed a first-of-its-kind collaborative network-visualisation platform for SimSpace, led core product and interaction design, and helped grow the design team as the product launched a successful alpha used by global governments and Fortune 500s.


























